Gamification Using Game Elements in Serious Contexts /
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...
Corporate Author: | SpringerLink (Online service) |
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Other Authors: | Stieglitz, Stefan. (Editor, http://id.loc.gov/vocabulary/relators/edt), Lattemann, Christoph. (Editor, http://id.loc.gov/vocabulary/relators/edt), Robra-Bissantz, Susanne. (Editor, http://id.loc.gov/vocabulary/relators/edt), Zarnekow, Rüdiger. (Editor, http://id.loc.gov/vocabulary/relators/edt), Brockmann, Tobias. (Editor, http://id.loc.gov/vocabulary/relators/edt) |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
Edition: | 1st ed. 2017. |
Series: | Progress in IS,
|
Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-319-45557-0 |
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