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Application software 13 Artificial Intelligence 9 Artificial intelligence 9 Computer Communication Networks 9 Computer communication systems 9 Information Systems Applications (incl. Internet) 8 User Interfaces and Human Computer Interaction 8 more ...
Application software 13 Artificial Intelligence 9 Artificial intelligence 9 Computer Communication Networks 9 Computer communication systems 9 Information Systems Applications (incl. Internet) 8 User Interfaces and Human Computer Interaction 8 more ...
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Published 2013
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“... -- Service Overlays -- Peer-to-Peer Overlays for Online Games -- Video-Streaming Overlays -- Summary...”Get full text
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“... and Technology in the Fallout Games -- Optimism: Religious Diversity in the WildStar Massively Multiplayer Online...”
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Published 2014
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“... planning for video games -- Predicting player disengagement in online games -- Coordinating dialogue...”Get full text
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Published 2019
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“... Investigation of Cross Platform Massively Multiplayer Online Games: Minecraft as a Case Study -- 8 Big Data...”Get full text
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Published 2013
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“... in Massively Multiplayer Online Games -- Impact of Global Edge-Removal on the Average Path Length -- Assessing...”Get full text
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Published 2020
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“... -- What to be Disclosed? Attributes of Online Games for the Market Transparency Policy -- User...”Get full text
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Published 2021
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“... for Human Activity Recognition -- Research on User Privacy Security of China’s Top Ten Online Game Platforms...”Get full text
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Published 2008
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“... Learning -- Detecting Drowsiness in Driving Simulation Based on EEG -- Multi-Task BCI for Online Game...”Get full text
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Published 2020
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“... Process -- A System to Reduce Discomfort of Taunted Player in Multiplayer Online Games -- InCuDe...”Get full text
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Published 2013
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“... -- Data Collection in Massively Multiplayer Online Games: Methods, Analytic Obstacles, and Case Studies...”Get full text
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Published 2013
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“...Performance Antipatterns: State-of-Art and Future Perspectives -- Online Game Performance...”Get full text
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Published 2008
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“... In The Grids -- A Grid Environment For Real-Time Multiplayer Online Games -- IANOS: An Intelligent Application...”Get full text
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Published 2014
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“... from Mainland China -- Massive Open Online Courses (MOOCs) and Massive Multiplayer Online Games (MMOGs...”Get full text
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Published 2019
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“... Data-Intensive Geospatial Problems: Wenwen Li et all -- 11. An Online Game Framework for Multi-User...”Get full text
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Published 2008
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“... -- Preservation of Evidence in Case of Online Gaming Crime -- Dataset Analysis of Proxy Logs Detecting to Curb...”Get full text
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Published 2007
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“... -- Analyzing and Visualizing Gray Web Forum Structure -- An Empirical Analysis of Online Gaming Crime...”Get full text
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Published 2021
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“... of Players’ Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games...”Get full text
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