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by Jong, H. Wi
Published 2009
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Published 2013
Table of Contents: '; ... -- Service Overlays -- Peer-to-Peer Overlays for Online Games -- Video-Streaming Overlays -- Summary...
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Table of Contents: '; ... and Technology in the Fallout Games -- Optimism: Religious Diversity in the WildStar Massively Multiplayer Online...
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Published 2014
Table of Contents: '; ... planning for video games -- Predicting player disengagement in online games -- Coordinating dialogue...
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Published 2019
Table of Contents: '; ... Investigation of Cross Platform Massively Multiplayer Online Games: Minecraft as a Case Study -- 8 Big Data...
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Published 2013
Table of Contents: '; ... in Massively Multiplayer Online Games -- Impact of Global Edge-Removal on the Average Path Length -- Assessing...
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Published 2020
Table of Contents: '; ... -- What to be Disclosed? Attributes of Online Games for the Market Transparency Policy -- User...
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Published 2021
Table of Contents: '; ... for Human Activity Recognition -- Research on User Privacy Security of China’s Top Ten Online Game Platforms...
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Published 2008
Table of Contents: '; ... Learning -- Detecting Drowsiness in Driving Simulation Based on EEG -- Multi-Task BCI for Online Game...
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Published 2020
Table of Contents: '; ... Process -- A System to Reduce Discomfort of Taunted Player in Multiplayer Online Games -- InCuDe...
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Published 2013
Table of Contents: '; ... -- Data Collection in Massively Multiplayer Online Games: Methods, Analytic Obstacles, and Case Studies...
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Published 2013
Table of Contents: '; ...Performance Antipatterns: State-of-Art and Future Perspectives -- Online Game Performance...
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Published 2008
Table of Contents: '; ... In The Grids -- A Grid Environment For Real-Time Multiplayer Online Games -- IANOS: An Intelligent Application...
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Published 2014
Table of Contents: '; ... from Mainland China -- Massive Open Online Courses (MOOCs) and Massive Multiplayer Online Games (MMOGs...
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Published 2019
Table of Contents: '; ... Data-Intensive Geospatial Problems: Wenwen Li et all -- 11. An Online Game Framework for Multi-User...
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Published 2008
Table of Contents: '; ... -- Preservation of Evidence in Case of Online Gaming Crime -- Dataset Analysis of Proxy Logs Detecting to Curb...
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Published 2007
Table of Contents: '; ... -- Analyzing and Visualizing Gray Web Forum Structure -- An Empirical Analysis of Online Gaming Crime...
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Published 2021
Table of Contents: '; ... of Players’ Social Competence on Social Behaviors and Role choice in Team-Based Multiplayers Online Games...
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