|
|
|
|
LEADER |
06590nam a22005775i 4500 |
001 |
978-3-540-77105-0 |
003 |
DE-He213 |
005 |
20210624234219.0 |
007 |
cr nn 008mamaa |
008 |
100301s2007 gw | s |||| 0|eng d |
020 |
|
|
|a 9783540771050
|9 978-3-540-77105-0
|
024 |
7 |
|
|a 10.1007/978-3-540-77105-0
|2 doi
|
050 |
|
4 |
|a TK5105.5-5105.9
|
072 |
|
7 |
|a UKN
|2 bicssc
|
072 |
|
7 |
|a COM075000
|2 bisacsh
|
072 |
|
7 |
|a UKN
|2 thema
|
082 |
0 |
4 |
|a 004.6
|2 23
|
245 |
1 |
0 |
|a Internet and Network Economics
|h [electronic resource] :
|b Third International Workshop,WINE 2007, San Diego, CA, USA, December 12-14, 2007, Proceedings /
|c edited by Xiaotie Deng, Fan Chung Graham.
|
250 |
|
|
|a 1st ed. 2007.
|
264 |
|
1 |
|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 2007.
|
300 |
|
|
|a XVI, 600 p.
|b online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
490 |
1 |
|
|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 4858
|
505 |
0 |
|
|a WINE 2007 -- Getting to Economic Equilibrium: A Problem and Its History -- My Favorite Simplicial Complex and Some of Its Applications -- Markets and the Primal-Dual Paradigm -- The Computation of Equilibria -- A Note on Equilibrium Pricing as Convex Optimization -- New Algorithms for Approximate Nash Equilibria in Bimatrix Games -- A Unified Approach to Congestion Games and Two-Sided Markets -- An Optimization Approach for Approximate Nash Equilibria -- Gradient-Based Algorithms for Finding Nash Equilibria in Extensive Form Games -- Bluffing and Strategic Reticence in Prediction Markets -- Pari-Mutuel Markets: Mechanisms and Performance -- Information Sharing Communities -- Competitive Safety Strategies in Position Auctions -- Maintaining Equilibria During Exploration in Sponsored Search Auctions -- Stochastic Models for Budget Optimization in Search-Based Advertising -- Auctions with Revenue Guarantees for Sponsored Search -- Equilibrium Analysis of Dynamic Bidding in Sponsored Search Auctions -- Cooperative or Vindictive: Bidding Strategies in Sponsored Search Auction -- Cost-Balancing Tolls for Atomic Network Congestion Games -- Network Formation: Bilateral Contracting and Myopic Dynamics -- Who Should Pay for Forwarding Packets? -- On the Performance of Congestion Games for Optimum Satisfiability Problems -- Incentive-Compatible Interdomain Routing with Linear Utilities -- Mechanism Design I -- False-Name-Proof Mechanisms for Hiring a Team -- Mechanism Design on Trust Networks -- Stochastic Mechanism Design -- A Note on Maximizing the Spread of Influence in Social Networks -- A Network Creation Game with Nonuniform Interests -- A Theory of Loss-Leaders: Making Money by Pricing Below Cost -- PageRank as a Weak Tournament Solution -- Competitive Influence Maximization in Social Networks -- Advertisement Pricing I -- Sponsored Search with Contexts -- Capacity Constraints and the Inevitability of Mediators in Adword Auctions -- Cost of Conciseness in Sponsored Search Auctions -- Adwords Auctions with Decreasing Valuation Bids -- An Adaptive Sponsored Search Mechanism ?-Gain Truthful in Valuation, Time, and Budget -- Extending Polynomial Time Computability to Markets with Demand Correspondences -- Market Equilibrium Using Auctions for a Class of Gross-Substitute Utilities -- Continuity Properties of Equilibrium Prices and Allocations in Linear Fisher Markets -- Computing Market Equilibrium: Beyond Weak Gross Substitutes -- On Competitiveness in Uniform Utility Allocation Markets -- Total Latency in Singleton Congestion Games -- The Importance of Network Topology in Local Contribution Games -- Secure Relative Performance Scheme -- Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem -- The Wi-Fi Roaming Game -- On the Complexity of Pure Nash Equilibria in Player-Specific Network Congestion Games -- The Stable Roommates Problem with Globally-Ranked Pairs -- A PSPACE-complete Sperner Triangle Game -- Group Dominant Strategies -- Weighted Boolean Formula Games -- Core Stability of Vertex Cover Games -- Mechanism Design II -- Maximizing Revenue in Sequential Auctions -- Approximate Mechanisms for the Graphical TSP and Other Graph Traversal Problems -- To Be or Not to Be (Served) -- Advertisement Pricing II -- Ad Auction Design and User Experience -- Personalized Ad Delivery When Ads Fatigue: An Approximation Algorithm -- Empirical Price Modeling for Sponsored Search -- Pay-per-action Model for Online Advertising -- Public Advertisement Broker Markets -- Mechanism Design III -- K-NCC: Stability Against Group Deviations in Non-cooperative Computation -- Monotone Properties of Randomized Symmetric Incentive Compatible Auctions -- Computing Optimal Bundles for Sponsored Search -- On the Price of Truthfulness in Path Auctions -- Characterizing Truthful Market Design.
|
650 |
|
0 |
|a Computer communication systems.
|
650 |
|
0 |
|a Computer science.
|
650 |
|
0 |
|a Application software.
|
650 |
|
0 |
|a Computers and civilization.
|
650 |
|
0 |
|a E-commerce.
|
650 |
1 |
4 |
|a Computer Communication Networks.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I13022
|
650 |
2 |
4 |
|a Popular Computer Science.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/Q23000
|
650 |
2 |
4 |
|a Information Systems Applications (incl. Internet).
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I18040
|
650 |
2 |
4 |
|a Computers and Society.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I24040
|
650 |
2 |
4 |
|a Computer Appl. in Administrative Data Processing.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I2301X
|
650 |
2 |
4 |
|a e-Commerce/e-business.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I26000
|
700 |
1 |
|
|a Deng, Xiaotie.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
|
700 |
1 |
|
|a Graham, Fan Chung.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
|
710 |
2 |
|
|a SpringerLink (Online service)
|
773 |
0 |
|
|t Springer Nature eBook
|
776 |
0 |
8 |
|i Printed edition:
|z 9783540846475
|
776 |
0 |
8 |
|i Printed edition:
|z 9783540771043
|
830 |
|
0 |
|a Information Systems and Applications, incl. Internet/Web, and HCI ;
|v 4858
|
856 |
4 |
0 |
|u https://doi.org/10.1007/978-3-540-77105-0
|
912 |
|
|
|a ZDB-2-SCS
|
912 |
|
|
|a ZDB-2-SXCS
|
912 |
|
|
|a ZDB-2-LNC
|
950 |
|
|
|a Computer Science (SpringerNature-11645)
|
950 |
|
|
|a Computer Science (R0) (SpringerNature-43710)
|