Advanced Intelligent Paradigms in Computer Games
This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computation...
Corporate Author: | |
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Other Authors: | , |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2007.
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Edition: | 1st ed. 2007. |
Series: | Studies in Computational Intelligence,
71 |
Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-540-72705-7 |
Table of Contents:
- COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms
- Adaptive Generation of Dilemma-based Interactive Narratives
- Computational Intelligence in Racing Games
- Evolutionary Algorithms for Board Game Players with Domain Knowledge
- The ChessBrain Project — Massively Distributed Chess Tree Search
- Designing and Developing Electronic Market Games
- EVE's Entropy: A Formal Gauge of Fun in Games
- Capturing Player Enjoyment in Computer Games.