Creative Environments Issues of Creativity Support for the Knowledge Civilization Age /
Creative Environments is a follow-up on the book Creative Space in the same series and by the same authors, serving this time as editors of a broader book on computational intelligence and knowledge engineering tools for supporting knowledge creation. This book contains four parts. The first part pr...
Corporate Author: | |
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Other Authors: | , |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2007.
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Edition: | 1st ed. 2007. |
Series: | Studies in Computational Intelligence,
59 |
Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-540-71562-7 |
Table of Contents:
- Basic Models of Creative Processes
- Preliminaries
- Testing the Triple Helix Model
- Knowledge Sciences and Jaist Nanatsudaki Model
- Tools for Supporting Basic Creative Processes
- Knowledge Acquisition by Machine Learning and Data Mining
- Creativity Support in Brainstorming
- Debating and Creativity Support
- Creativity Support for Roadmapping
- Integrated Support for Scientific Creativity
- Diverse Tools Supporting Creative Processes
- Statistics for Creativity Support
- Virtual Laboratories
- Gaming and Role Playing as Tools for Creativity Training
- Knowledge Representation and Multiple Criteria Aggregation
- Distance and Electronic Learning
- Knowledge Management and Philosophical Issues of Creativity Support
- Management of Technology in Academic Research
- Knowledge Management and Creative Holism in the Knowledge Age
- Technology and Change: The Role of Technol ogy in the Knowledge Civilization Era
- The Emergence of New Concepts in Science
- Summary and Conclusions.