Advances in Digital Cultural Heritage International Workshop, Funchal, Madeira, Portugal, June 28, 2017, Revised Selected Papers /

This book constitutes the papers of the International Workshop on Analysis in Digital Cultural Heritage 2017, held in Funchal, Madeira, Portugal, in June 2017. The 16 full and 19 poster papers were carefully reviewed and selected from 93 submissions. The main objective of the Workshop was to present...

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Corporate Author: SpringerLink (Online service)
Other Authors: Ioannides, Marinos. (Editor, http://id.loc.gov/vocabulary/relators/edt), Martins, João. (Editor, http://id.loc.gov/vocabulary/relators/edt), Žarnić, Roko. (Editor, http://id.loc.gov/vocabulary/relators/edt), Lim, Veranika. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2018.
Edition:1st ed. 2018.
Series:Information Systems and Applications, incl. Internet/Web, and HCI ; 10754
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-75789-6
Table of Contents:
  • Unmanned Aerial Vehicles and the Multi- temporal Mapping Results of the Dispilio Lakeside Prehistoric (Kastoria, Greece)
  • Unmanned Aerial Vehicles and the Multi-temporal Mapping Results of the Dispilio Lakeside Prehistoric (Kastoria, Greece)
  • Digital Survey and Documentation of La Habana Vieja in Cuba
  • Application of Multi-sensory Technologies for Resolution of Problems in the Field of Research and Preservation of Cultural Heritage
  • Map Portal as a Tool to Share Information on Cultural Heritage Illustrated by the National Heritage Board Geoportal
  • Knowledge based Recommendation of Spatial Technologies for Optimal Documentation of Buildings
  • New Horizon of Digitization in Serbia. Improvement of Digitization Through Cooperation with World Leading Institutions and the In-house Development of Digital Tools
  • An Application to Improve Smart Heritage City Experience
  • Interactive Gallery: Enhance Social Interaction for Elders by Story Sharing
  • PLUGGY: A Pluggable Social Platform for Cultural Heritage Awareness and Participation
  • Interactive Lapidarium – Opportunities for Research and Training
  • Ontologizing the Heritage Building Domain
  • Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed Reality Cultural Heritage Network
  • 4D Modeling in Cultural Heritage
  • Dissemination of Intangible Cultural Heritage Using a Multi-Agent Virtual World
  • Dissemination of Intangible Cultural Heritage Using a Multi-Agent Virtual World
  • A Tour in the Archaeological Site of Choirokoitia Using Virtual Reality: a Learning Performance and Interest Generation Assessment
  • Preparing Student Mobility Through a VR Application for Cultural Education.