Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II /
The four-volume set LNCS 10513—10516 constitutes the proceedings of the 16th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2017, held in Mumbai, India, in September 2017. The total of 68 papers presented in these books was carefully reviewed and selected from 221 submis...
Corporate Author: | |
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Other Authors: | , , , , , |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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Edition: | 1st ed. 2017. |
Series: | Information Systems and Applications, incl. Internet/Web, and HCI ;
10514 |
Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-319-67684-5 |
Table of Contents:
- Digital inclusion
- Contextualizing ICT based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles
- Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning
- Identifying support opportunities for foreign students: Disentangling language and non-language problems among a unique population
- PersonaBrowser Status Quo and Lessons learned from a Persona-Based Presentation Metaphor of WCAG
- Women in Crisis Situations: Empowering and Supporting Women through ICTs
- Games
- Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience
- Exploring In-the-Wild Game-based Gesture Data Collection
- From Objective to Subjective Difficulty Evaluation in Video Games
- Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights
- Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game
- Human perception, cognition and behaviour
- I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks
- Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages
- Subjective usability, mental workload assessments and their impact on objective human performance
- What is user’s perception of Naturalness? An Exploration of Natural User Experience
- Information on demand, on the move, and gesture interaction
- Presenting Information on the Driver's Demand on a Head-Up Display
- Seeing Through the Eyes of Heavy Vehicle Operators
- TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices
- Understanding Gesture Articulations Variability
- Watching Your Back While Riding Your Bike: Designing for Preventive Self-Care During Motorbike Commuting
- Interaction at the workplace
- FeetForward: on Blending New Classroom Technologies into Secondary School Teachers’ Routines
- Human-Building Interaction: When the machine becomes a building
- Investigating Wearable Technology for Fatigue Identification in the Workplace
- Leveraging Conversational Systems to assists New Hires during Onboarding
- RemindMe: Plugging a Reminder Manager into Email for Enhancing Workplace Responsiveness
- The Cost of Improved Overview: An analysis of the Use of Electronic Whiteboards in Emergency Departments
- Interaction with children
- An interactive elementary tutoring system for oral health education using an augmented approach
- Empowered and Informed: Participation of Children in HCI
- Gaze Awareness in Agent-Based Early-Childhood Learning Application
- Puffy: a Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder.