Eye Tracking and Visualization Foundations, Techniques, and Applications. ETVIS 2015 /

This book discusses research, methods, and recent developments in the interdisciplinary field that spans research in visualization, eye tracking, human-computer interaction, and psychology. It presents extended versions of papers from the First Workshop on Eye Tracking and Visualization (ETVIS), whi...

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Corporate Author: SpringerLink (Online service)
Other Authors: Burch, Michael. (Editor, http://id.loc.gov/vocabulary/relators/edt), Chuang, Lewis. (Editor, http://id.loc.gov/vocabulary/relators/edt), Fisher, Brian. (Editor, http://id.loc.gov/vocabulary/relators/edt), Schmidt, Albrecht. (Editor, http://id.loc.gov/vocabulary/relators/edt), Weiskopf, Daniel. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2017.
Edition:1st ed. 2017.
Series:Mathematics and Visualization,
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-47024-5
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520 |a This book discusses research, methods, and recent developments in the interdisciplinary field that spans research in visualization, eye tracking, human-computer interaction, and psychology. It presents extended versions of papers from the First Workshop on Eye Tracking and Visualization (ETVIS), which was organized as a workshop of the IEEE VIS Conference 2015. Topics include visualization and visual analytics of eye-tracking data, metrics and cognitive models, eye-tracking experiments in the context of visualization interfaces, and eye tracking in 3D and immersive environments. The extended ETVIS papers are complemented by a chapter offering an overview of visualization approaches for analyzing eye-tracking data and a chapter that discusses electrooculography (EOG) as an alternative of acquiring information about eye movements. Covering scientific visualization, information visualization, and visual analytics, this book is a valuable resource for eye-tracking researchers within the visualization community. 
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