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03990nam a22006015i 4500 |
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978-3-319-41778-3 |
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|a 9783319417783
|9 978-3-319-41778-3
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|a 10.1007/978-3-319-41778-3
|2 doi
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|a Q334-342
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|a UYQ
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|a COM004000
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|a UYQ
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|a 006.3
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|a Articulated Motion and Deformable Objects
|h [electronic resource] :
|b 9th International Conference, AMDO 2016, Palma de Mallorca, Spain, July 13-15, 2016, Proceedings /
|c edited by Francisco José Perales, Josef Kittler.
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250 |
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|a 1st ed. 2016.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2016.
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|a XII, 219 p. 91 illus.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Image Processing, Computer Vision, Pattern Recognition, and Graphics ;
|v 9756
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|a Advanced computer graphics and immersive videogames -- Human modeling and animation -- Human motion analysis and tracking -- 3D human reconstruction and recognition -- Multimodal user interaction and applications -- Ubiquitous and social computing -- Design tools -- Input technology -- Programming user interfaces -- 3D medical deformable models and visualization -- Deep learning methods for computer vision and graphics -- Multibiometric.
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|a This book constitutes the refereed proceedings of the 9th International Conference on Articulated Motion and Deformable Objects, AMDO 2016, held in Palma de Mallorca, Spain, in July 2016. The 20 papers presented were carefully reviewed and selected from 34 submissions. The conference dealt with the following topics: advanced computer graphics and immersive videogames; human modeling and animation; human motion analysis and tracking; 3D human reconstruction and recognition; multimodal user interaction and applications; ubiquitous and social computing; design tools; input technology; programming user interfaces; 3D medical deformable models and visualization; deep learning methods for computer vision and graphics; multibiometric.
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|a Artificial intelligence.
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|a Optical data processing.
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|a Computer graphics.
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|a User interfaces (Computer systems).
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|a Algorithms.
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|a Pattern recognition.
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1 |
4 |
|a Artificial Intelligence.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I21000
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650 |
2 |
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|a Image Processing and Computer Vision.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I22021
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650 |
2 |
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|a Computer Graphics.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I22013
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2 |
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|a User Interfaces and Human Computer Interaction.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I18067
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650 |
2 |
4 |
|a Algorithm Analysis and Problem Complexity.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I16021
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650 |
2 |
4 |
|a Pattern Recognition.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I2203X
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700 |
1 |
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|a Perales, Francisco José.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Kittler, Josef.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer Nature eBook
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776 |
0 |
8 |
|i Printed edition:
|z 9783319417776
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776 |
0 |
8 |
|i Printed edition:
|z 9783319417790
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830 |
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|a Image Processing, Computer Vision, Pattern Recognition, and Graphics ;
|v 9756
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856 |
4 |
0 |
|u https://doi.org/10.1007/978-3-319-41778-3
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-SXCS
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912 |
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|a ZDB-2-LNC
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950 |
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|a Computer Science (SpringerNature-11645)
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950 |
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|a Computer Science (R0) (SpringerNature-43710)
|