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03673nam a22005535i 4500 |
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978-3-319-40709-8 |
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DE-He213 |
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20210620055133.0 |
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160804s2016 gw | s |||| 0|eng d |
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|a 9783319407098
|9 978-3-319-40709-8
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|a 10.1007/978-3-319-40709-8
|2 doi
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|a QA76.9.U83
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|a Biswas, Pradipta.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments
|h [electronic resource] /
|c by Pradipta Biswas.
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|a 1st ed. 2016.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2016.
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|a XVI, 91 p. 70 illus., 64 illus. in color.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a SpringerBriefs in Computer Science,
|x 2191-5768
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|a Preface -- Introduction -- Preliminary Studies on Input Modalities -- Intelligent Multimodal Systems -- User Studies on Driving Simulators -- Preliminary Studies on Cognitive Load Detection -- User Studies on Saccadic Intrusion -- Concluding Remarks.
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|a This book provides a concise study of eye gaze tracking as a direct controller of electronic displays and interfaces inside cars and other vehicles. The author explores the prospect of controlling a vehicle’s internal system via the drivers’ eye gaze and for the vehicles to analyse and respond to a drivers' change in cognitive load too. New algorithms tackling micro-saccadic eye movements and the inaccuracy in eye gaze tracking for controlling on-screen pointers are presented and explored. Multimodal fusion algorithms involving eye gaze and finger tracking systems are presented and validated and important results have been obtained on gaze controlled interfaces and visual responses whilst encountering oncoming road hazards. A set of user trials to validate the algorithms involving driving simulators are also presented by the author. Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments would of great importance to researchers and designers alike, within the fields of automotive design and engineering, human-computer interaction (HCI) and intelligent interfaces.
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|a User interfaces (Computer systems).
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|a Special purpose computers.
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|a Automotive engineering.
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|a Cognitive psychology.
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|a User Interfaces and Human Computer Interaction.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I18067
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|a Special Purpose and Application-Based Systems.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I13030
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|a Automotive Engineering.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/T17047
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|a Cognitive Psychology.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/Y20060
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9783319407081
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|i Printed edition:
|z 9783319407104
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|a SpringerBriefs in Computer Science,
|x 2191-5768
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|u https://doi.org/10.1007/978-3-319-40709-8
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|a ZDB-2-SCS
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|a ZDB-2-SXCS
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|a Computer Science (SpringerNature-11645)
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|a Computer Science (R0) (SpringerNature-43710)
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