Architecture and Interaction Human Computer Interaction in Space and Place /

Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments t...

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Corporate Author: SpringerLink (Online service)
Other Authors: Dalton, Nicholas S. (Editor, http://id.loc.gov/vocabulary/relators/edt), Schnädelbach, Holger. (Editor, http://id.loc.gov/vocabulary/relators/edt), Wiberg, Mikael. (Editor, http://id.loc.gov/vocabulary/relators/edt), Varoudis, Tasos. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2016.
Edition:1st ed. 2016.
Series:Human–Computer Interaction Series,
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-30028-3
Table of Contents:
  • Introduction
  • Part I: Interdisciplinary Dialogue
  • Applying HCI Methods and Concepts to Architectural Design (or Why Architects could use HCI, Even if They Don’t Know It)
  • What Is It about Space that is Important in Interaction? Let’s Take the World From a Situated Point of View
  • Part II: Approaching Interaction in Space
  • Supporting Fluid Transitions in Innovative Learning spaces: Architectural, Social and Technological Factors
  • Creative Workplace Alchemies: Individual Workspaces and Collaboration Hotspots
  • Getting it Going: Explorations at the Intersection of Moving Bodies, Information Technology & Architecture
  • Measuring Interaction in Workplaces
  • Part III: Going Abstract about the Concrete
  • Community Is the Message: Viewing Networked Public Displays through McLuhan’s Media Theory
  • Embodied Interactions with Adaptive Architecture
  • Part IV: Activating Spaces
  • Mapping the Intangible: On Adaptivity & Relational Prototyping in Architectural Design
  • An Interactive Simulation Environment for Adaptive Architectural Systems
  • Robotic Building as Physically Built Robotic Environments and Robotically Supported Building Processes
  • Part V: Sights and Magnifications
  • Northern Urban Lights: Emplaced Experiences of Urban Lighting as Digital Augmentation
  • Reading and Responding to the Digital Footprints of Mobile Visitors
  • On Potential Application of Interaction Design for Placemaking. .