Architecture and Interaction Human Computer Interaction in Space and Place /
Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments t...
Corporate Author: | |
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Other Authors: | , , , |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2016.
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Edition: | 1st ed. 2016. |
Series: | Human–Computer Interaction Series,
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Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-319-30028-3 |
Table of Contents:
- Introduction
- Part I: Interdisciplinary Dialogue
- Applying HCI Methods and Concepts to Architectural Design (or Why Architects could use HCI, Even if They Don’t Know It)
- What Is It about Space that is Important in Interaction? Let’s Take the World From a Situated Point of View
- Part II: Approaching Interaction in Space
- Supporting Fluid Transitions in Innovative Learning spaces: Architectural, Social and Technological Factors
- Creative Workplace Alchemies: Individual Workspaces and Collaboration Hotspots
- Getting it Going: Explorations at the Intersection of Moving Bodies, Information Technology & Architecture
- Measuring Interaction in Workplaces
- Part III: Going Abstract about the Concrete
- Community Is the Message: Viewing Networked Public Displays through McLuhan’s Media Theory
- Embodied Interactions with Adaptive Architecture
- Part IV: Activating Spaces
- Mapping the Intangible: On Adaptivity & Relational Prototyping in Architectural Design
- An Interactive Simulation Environment for Adaptive Architectural Systems
- Robotic Building as Physically Built Robotic Environments and Robotically Supported Building Processes
- Part V: Sights and Magnifications
- Northern Urban Lights: Emplaced Experiences of Urban Lighting as Digital Augmentation
- Reading and Responding to the Digital Footprints of Mobile Visitors
- On Potential Application of Interaction Design for Placemaking. .