End-User Development 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings /

This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia p...

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Corporate Author: SpringerLink (Online service)
Other Authors: Díaz, Paloma. (Editor, http://id.loc.gov/vocabulary/relators/edt), Pipek, Volkmar. (Editor, http://id.loc.gov/vocabulary/relators/edt), Ardito, Carmelo. (Editor, http://id.loc.gov/vocabulary/relators/edt), Jensen, Carlos. (Editor, http://id.loc.gov/vocabulary/relators/edt), Aedo, Ignacio. (Editor, http://id.loc.gov/vocabulary/relators/edt), Boden, Alexander. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2015.
Edition:1st ed. 2015.
Series:Programming and Software Engineering ; 9083
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-18425-8
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505 0 |a Designing for End-User Development in the Internet of Things -- Natural Notation for the Domestic Internet of Things -- Engineering the creative co-design of augmented digital experiences with cultural heritage -- A Review of Research Methods in End User Development -- My program, my world: Insights from 1st-person reflective programming in EUD education -- End-User Development in Second Life: Meta-design, Tailoring and Appropriation -- Extreme Co-Design: Prototyping With and By the User for Appropriation of Web-Connected Tags -- Building and using home automation systems: a field study -- FRAMES A Framework for Adaptable Mobile Event-Contingent Self-Report Studies -- Social-QAS: Tailorable Quality Assessment Service for Social Media Content -- Instilling a Culture of Participation: Technology-Related Skills and Attitudes of Aspiring Information Professionals -- Lessons Learned in the Design of Configurable Assistive Technology with Smart Devices -- Analysing How Users Prefer to Model Contextual Event-Action Behaviours in their Smart hones -- Interaction Anticipation: Communicating Impacts of Groupware Configuration Settings to Users -- Involving Children in Design Activities Using the Chi Co Exploratory Co-design Technique -- Face Mashup: Enabling End User Development on Social Networks Data -- Sketch Code an Extensible Code Editor for Crafting Software -- Physical Prototyping of Social Products through End-User Development -- Pervasive Displays in the wild: employing End User Programming in adaption and re-purposing -- Towards a Toolkit for the Rapid Creation of Smart Environments -- Making mashups actionable through elastic design principles -- Assisted Composition of Services on Mobile Devices -- Everyday tools used for Avionics User Modifiable Software automatic generation -- Investigating the Barriers Experienced by Adult End-User Developers when Physical Prototyping -- EMA IDEs: A Challenge for End-User Development -- End User Development System for Adaptive Augmented Environments -- Cultures of Participation in the Digital Age: Coping with Information, Participation and Collaboration Overload -- Searching in a Playful Manner -- IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces -- Creating Game-Like Content in Android Devices: The Mokap Hackathon -- Spatial Awareness in Mobile Devices to Compose Data Source: a Utilization Study -- Hands-on actionable mashups -- A Platform for Creating Digital Educational Games as Combinations of Archetypical Games. 
520 |a This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia papers, 1 workshop paper, and 6 EUD-playground papers. The papers provide a broad overview of the current state of End-User Development research. 
650 0 |a Software engineering. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Computers and civilization. 
650 0 |a Application software. 
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650 2 4 |a User Interfaces and Human Computer Interaction.  |0 https://scigraph.springernature.com/ontologies/product-market-codes/I18067 
650 2 4 |a Computers and Society.  |0 https://scigraph.springernature.com/ontologies/product-market-codes/I24040 
650 2 4 |a Information Systems Applications (incl. Internet).  |0 https://scigraph.springernature.com/ontologies/product-market-codes/I18040 
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700 1 |a Jensen, Carlos.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Aedo, Ignacio.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Boden, Alexander.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
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