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05786nam a22006015i 4500 |
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|a 9783319184258
|9 978-3-319-18425-8
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|a 10.1007/978-3-319-18425-8
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|a QA76.758
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|a 005.1
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|a End-User Development
|h [electronic resource] :
|b 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings /
|c edited by Paloma Díaz, Volkmar Pipek, Carmelo Ardito, Carlos Jensen, Ignacio Aedo, Alexander Boden.
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|a 1st ed. 2015.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2015.
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|a XVIII, 304 p. 64 illus.
|b online resource.
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|a text
|b txt
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|a computer
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|a online resource
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|b PDF
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|a Programming and Software Engineering ;
|v 9083
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|a Designing for End-User Development in the Internet of Things -- Natural Notation for the Domestic Internet of Things -- Engineering the creative co-design of augmented digital experiences with cultural heritage -- A Review of Research Methods in End User Development -- My program, my world: Insights from 1st-person reflective programming in EUD education -- End-User Development in Second Life: Meta-design, Tailoring and Appropriation -- Extreme Co-Design: Prototyping With and By the User for Appropriation of Web-Connected Tags -- Building and using home automation systems: a field study -- FRAMES A Framework for Adaptable Mobile Event-Contingent Self-Report Studies -- Social-QAS: Tailorable Quality Assessment Service for Social Media Content -- Instilling a Culture of Participation: Technology-Related Skills and Attitudes of Aspiring Information Professionals -- Lessons Learned in the Design of Configurable Assistive Technology with Smart Devices -- Analysing How Users Prefer to Model Contextual Event-Action Behaviours in their Smart hones -- Interaction Anticipation: Communicating Impacts of Groupware Configuration Settings to Users -- Involving Children in Design Activities Using the Chi Co Exploratory Co-design Technique -- Face Mashup: Enabling End User Development on Social Networks Data -- Sketch Code an Extensible Code Editor for Crafting Software -- Physical Prototyping of Social Products through End-User Development -- Pervasive Displays in the wild: employing End User Programming in adaption and re-purposing -- Towards a Toolkit for the Rapid Creation of Smart Environments -- Making mashups actionable through elastic design principles -- Assisted Composition of Services on Mobile Devices -- Everyday tools used for Avionics User Modifiable Software automatic generation -- Investigating the Barriers Experienced by Adult End-User Developers when Physical Prototyping -- EMA IDEs: A Challenge for End-User Development -- End User Development System for Adaptive Augmented Environments -- Cultures of Participation in the Digital Age: Coping with Information, Participation and Collaboration Overload -- Searching in a Playful Manner -- IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces -- Creating Game-Like Content in Android Devices: The Mokap Hackathon -- Spatial Awareness in Mobile Devices to Compose Data Source: a Utilization Study -- Hands-on actionable mashups -- A Platform for Creating Digital Educational Games as Combinations of Archetypical Games.
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|a This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia papers, 1 workshop paper, and 6 EUD-playground papers. The papers provide a broad overview of the current state of End-User Development research.
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|a Software engineering.
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|a User interfaces (Computer systems).
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|a Computers and civilization.
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|a Application software.
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|a Software Engineering.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I14029
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|a User Interfaces and Human Computer Interaction.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I18067
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|a Computers and Society.
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I24040
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|a Information Systems Applications (incl. Internet).
|0 https://scigraph.springernature.com/ontologies/product-market-codes/I18040
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|a Díaz, Paloma.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Pipek, Volkmar.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Ardito, Carmelo.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Jensen, Carlos.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Aedo, Ignacio.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a Boden, Alexander.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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|a SpringerLink (Online service)
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|t Springer Nature eBook
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|i Printed edition:
|z 9783319184265
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776 |
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|i Printed edition:
|z 9783319184241
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|a Programming and Software Engineering ;
|v 9083
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|u https://doi.org/10.1007/978-3-319-18425-8
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|a Computer Science (SpringerNature-11645)
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|a Computer Science (R0) (SpringerNature-43710)
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