Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectives /
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia techn...
Corporate Author: | |
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Other Authors: | , , , |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2015.
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Edition: | 1st ed. 2015. |
Series: | Intelligent Systems Reference Library,
84 |
Subjects: | |
Online Access: | https://doi.org/10.1007/978-3-319-14645-4 |
Summary: | This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: · Smart Gamification and Smart Serious Games. · Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. · Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. · Evaluation of Student Knowledge using an e-Learning Framework. · The iTEC Eduteka. · 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. · Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies. . |
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Physical Description: | XI, 205 p. 81 illus., 6 illus. in color. online resource. |
ISBN: | 9783319146454 |
ISSN: | 1868-4394 ; |