Gamification in Education and Business

This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and comp...

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Corporate Author: SpringerLink (Online service)
Other Authors: Reiners, Torsten. (Editor, http://id.loc.gov/vocabulary/relators/edt), Wood, Lincoln C. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2015.
Edition:1st ed. 2015.
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-10208-5