Human-Computer Interaction. Design and User Experience Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I /
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238...
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Language: | English |
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Cham :
Springer International Publishing : Imprint: Springer,
2020.
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Edition: | 1st ed. 2020. |
Series: | Information Systems and Applications, incl. Internet/Web, and HCI ;
12181 |
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Online Access: | https://doi.org/10.1007/978-3-030-49059-1 |
Table of Contents:
- Design Theory, Methods and Practice in HCI
- Applying Designing Lines to Develop Audiovisual Systems
- “Boundaries do not sit still.” From Interaction to Agential Intra-action in HCI
- Contextual research - why we need to research in context to deliver great products
- Development of an Assessment Model for the Human Centered Design Processes specified in ISO
- Modeling and Runtime Generation of Situation-aware Adaptations
- Ethnographic Practice and the Problem of Context in Interaction Design Education
- Design Interface and Modeling Technique
- Spreading awareness about quality in interaction and UX to young generations
- Ask Me No Questions: Increasing Empirical Evidence for a Qualitative Approach to Technology Acceptance
- Anthropomorphic Design for Everyday Objects
- UX in IxD - User Experience in Interaction Design
- Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces
- Wizardry in Distributed Participatory Design: from design to implementation
- Research on Information Interface Interaction Design Based on Unconscious Cognition
- Understanding Users
- Player Needs First: Understanding Player Needs before Designing a K-pop Themed Mobile Game
- Yayy! You have a new notification: Co-designing Multi-device Locative Media Experiences with Young People
- Observations and Categorisations of Art Practices associated with AI
- DICT and seniors: How can research experience help us map digital skills?
- A Successful Transformation of Work? An Exploratory Analysis on Requirements and Evaluation Criteria
- Insights into the work of Editors of Digital Scholarly Editions for Correspondences
- The Behaviour Observations of Using Rearview Mirror with Distance Indicator
- Research on method of acquiring and screening of personalized functional requirements of smart watches for the elderly based on Kano model
- Human Factors Engineering Development Process in Civil Aircraft Flight Deck Design and Integration
- Documentation tasks with tablet or smartphone in the workplace: A study with respect to OSH
- Research on the Design of Interactive Waiting Interface based on the Elderly User Experience
- Usability, User Experience and Quality
- Evaluating the Usability and the Accessibility of Saudi E-government Websites
- Research on Evaluation Index System of Artificial Intelligence Design Based on User Experience
- Ecological Momentary Assessment Tools: Lessons Learned from an HCI Perspective
- Research on Interactive Usability Evaluation of Mobile Map Navigation Based on User Behavior Pattern
- The Problems with Usability Testing
- Proposal of Quality in Use in Software quality
- Accuracy Assessment of ARKit 2 Based Gaze Estimation
- Usability of Software-Intensive Systems from Developers’ Point of View – Current Status and Future Perspectives of International Standardization of Usability Evaluation
- An Experimental Study of Typography using EEG Signal Parameters
- Research on Evaluation of Perceptual Experience Quality of Web-based Panoramic Navigation System Based on Cognitive Mechanism
- User Loyalty Analysis of Knowledge Payment Platform
- A Quantitative Method to Measure Noticeability of Animation in Mobile Interfaces
- Using Reinforcement Learning Agents to Analyze Player Experience
- Images, Visualization and Aesthetics in HCI
- Generating Graphic Representations of Spoken Interactions Revisited: The Tension Factor and Information Not Uttered in Journalistic Data
- Reflections on Data Visualization Design by Professionals in the Tourism Field
- The Image of Presence and the Presence of the Image
- Applying Holo360 Video and Image Super-Resolution Generative Adversarial Networks to Virtual Reality Immersion
- Single Image Contrast Enhancement by Training the HDR Camera data
- Baguamarsh: An Immersive Narrative Visualization for Conveying Subjective Experience
- Information Visualization-Based Study on Interactive Design of Elderly Health Management Application
- A Hashing Algorithm of Depth Image Matching for Liver Surgery
- Automatic Deformation Detection and Analysis Visualization of 3D Steel Structures in As-Built Point Clouds
- Revisiting Visualization Task Taxonomies: Specifying Functions for the Data Transformations Stage
- Semi-automatic Annotation of OCT Images for CNN Training
- The Impact of Increasing and Decreasing the Professionalism of News Webpage Aesthetics on the Perception of Bias in News Articles.