Augmented Reality Games II The Gamification of Education, Medicine and Art /

This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leadi...

Full description

Corporate Author: SpringerLink (Online service)
Other Authors: Geroimenko, Vladimir. (Editor, http://id.loc.gov/vocabulary/relators/edt)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2019.
Edition:1st ed. 2019.
Subjects:
Online Access:https://doi.org/10.1007/978-3-030-15620-6