Foundations of 3D Graphics Programming Using JOGL and Java3D /

"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is...

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Main Authors: Chen, Jim X. (Author, http://id.loc.gov/vocabulary/relators/aut), Chen, Chunyang. (http://id.loc.gov/vocabulary/relators/aut)
Corporate Author: SpringerLink (Online service)
Language:English
Published: London : Springer London : Imprint: Springer, 2008.
Edition:2nd ed. 2008.
Subjects:
Online Access:https://doi.org/10.1007/978-1-84800-284-5
Table of Contents:
  • Transformation and Viewing
  • Color and Lighting
  • Blending and Texture Mapping
  • Curved Models
  • Vertex Shading, Pixel Shading, and Parallel Processing
  • Cg Programming
  • Programming in Java3D
  • Advanced Topics.