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Table of Contents: '; ...1. Introduction -- 2. The Game Loop -- 3. Player Input -- 4. Collision Detection -- 5. Gravity -- 6...
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by Egges, Arjan., Egges, Arjan.
Published 2014
Subjects: '; ...Computer games—Programming....
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3
Table of Contents: '; ...1. Introduction to 2D Game Physics Engine Development -- 2. Implementing the 2D Physics Engine Core...
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4
by STEMKOSKI, LEE., STEMKOSKI, LEE.
Published 2015
Table of Contents: '; .... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further...
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Published 2017
Table of Contents: '; ... students: Disentangling language and non-language problems among a unique population -- PersonaBrowser...
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8
Published 2017
Table of Contents: '; ... and Simulation -- Food Incident Interactive Training Tool: a serious game for food incident management -- A...
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9
Published 2015
Table of Contents: '; ... Timing Attacks Revisited: Efficient and Repeatable Browser History, OS and Network Sniffing -- Enforcing...
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10
Published 2019
Table of Contents: '; ... alternative to Free Basics -- Intransitiveness in games and random walks -- A Self-Organized Criticality...
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11
Published 2016
Table of Contents: '; ...User Identification Using Games -- Hermes: Hands-Free Authentication in Physical Spaces -- Implicit...
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Published 2015
Table of Contents: '; ... Based on Image Deformation -- A Framework for Browser-Based Multiplayer Online Interaction by Kinect...
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Published 2020
Table of Contents: '; ... Disabled Web Users via Reinforcement Learning on the Browser -- Developing of Kid Can Write as Assistive...
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