Suggested Topics within your search.
Application software 3 Computers and Education 3 Education—Data processing 3 Image Processing and Computer Vision 3 Information Systems Applications (incl. Internet) 3 Optical data processing 3 Pattern Recognition 3 more ...
Application software 3 Computers and Education 3 Education—Data processing 3 Image Processing and Computer Vision 3 Information Systems Applications (incl. Internet) 3 Optical data processing 3 Pattern Recognition 3 more ...
1
Published 2014
Table of Contents: ';
“...Spotting Graphical Symbols in Camera-Acquired Documents in Real Time -- A Product Graph Based...”Get full text
2
Published 2017
Table of Contents: ';
“... -- The Engineers’ Orchestra: A Conductorless Orchestra for Our Time -- Science Fiction as Platform for Problem...”Get full text
3
Published 2017
Table of Contents: ';
“... in Comic Books, 1938-2015 -- Chapter 4. Video Games and Anti-Intellectualism: Higher Education in Modern...”Get full text
4
Published 2016
Table of Contents: ';
“...: On the Aesthetics of Aftermath -- From Hiroshima to Fukushima: Comics and Animation as Subversive Agents of Memory...”Get full text
5
Published 2015
Table of Contents: ';
“...Graph-based Representation -- Approximation of Graph Edit Distance in Quadratic Time -- Data Graph...”Get full text
6
Published 2020
Table of Contents: ';
“... Solutions -- Chapter 12. Toys for the Winter -- Chapter 13. "The Bottlenose Dolphin” (An Eco-comic)....”Get full text
7
Table of Contents: ';
“... -- Insights on Outsourcing -- Branding 101 It’s About Time.- User-Centered Design (UCD) in the Enterprise...”
Get full text
Get full text
8
9
Published 2007
Table of Contents: ';
“... Rendering and Real-Time Interactive Control of Expressivity in a Talking Head -- Semantic Segmentation...”Get full text
10
Published 2013
Table of Contents: ';
“... and Robust System for Time Recognition of the Digital Video Clock Using the Domain Knowledge.- On Modeling 3...”Get full text
11
Published 2016
Table of Contents: ';
“... -- An Open-ended and Interactive Learning Using Logic Building System with Four-Frame Comic Strip...”Get full text
12
Table of Contents: ';
“... Warning -- 15. Stopping Time -- 16. Into the Mystic -- 17. Plan B -- 18. Mr. Success or Mr. Worthless...”
Get full text
Get full text